She will look perfect, take up little space, and remain virtually silent at all times. Is she actually an artificial creation? If so, this means that her sadistic creator, Lorenzo Belli, deems the “perfect woman” to be one who is forever in servitude, one with no autonomy whatsoever. Or perhaps she simply welcomed the release from her hellish existence.ĭaniella’s origins are rooted in mystery. Daniella dies with a smile on her face - perhaps she felt something at last in her final moments. She is disconcerting and creepy even in her final moments, when she is impaled on a giant glass shard that falls when a ceiling dome shatters during her boss battle. You might open an innocuous door to find her standing there, waiting for you, ready to pounce. Adding to the suspense during the game, she can also appear when you least expect it. Traversing a room where Daniella is, say, scrubbing a floor like everything is normal (or what passes for normal in Belli Castle, anyway), knowing she could spring up at any moment, is incredibly tense. Daniella is once again the picture of robotic servitude, seemingly giving no notice of the player even if she was chasing you just moments before. Occasionally, after having given the maid the slip, Fiona will come across her as she goes about her housekeeping duties. Haunting Ground also brilliantly toys with player expectations during the Daniella segment of the game. Clock Tower Wiki” loading=”lazy” > Screenshot: Capcom, Clock Tower Wiki
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